Sciencevr
ScienceVR is an early-stage VR/AR startup based in Palo Alto, California, and Taipei, Taiwan, dedicated to visualizing human knowledge in immersive virtual environments. Their mission focuses on transforming abstract ideas into engaging experiences, particularly aimed at the new generation of digital natives.
The company has developed a series of immersive labs that explore various subjects, including physics, computer science, and literature, through interactive experiences. Notable projects include explorations of electromagnetism with Faraday, a ghost story competition with Mary Shelley, and logic games with Lewis Carroll's characters.
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