Default
Default is a technical artist and tool development company based in Sausalito, CA, specializing in creating new monster rigs and developing tools for the gaming industry. With extensive experience in the field, Default has worked on notable projects such as Hellgate London, where they mentored artists, created tutorials, and produced particle effects for monsters and weapons.
With a background in artistic asset development for multiple console platforms, including Nintendo 64, Dreamcast, and Playstation 2, Default has also contributed to industry events such as GDC 2008, where their Asset Manager maxscript was showcased at the Autodesk Booth. Their expertise in rigging, visual effects, and 3D modeling makes Default a valuable asset in the gaming and entertainment industry.
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